The sword and shield combat animations are proficient - that can be safely acknowledged. Two-dimensional fire animations ravage a barn, vicious dogs fall down dead moments before your character swings his sword, and characters bemoan several 'hideously' mutilated corpses - which look no different from every other character model. In truth, Haemimont's game is early current gen software doing its damnedest to look older. This really isn't so much a fair assessment, as it somehow manages to not do enough credit to the game or to those of the last gen. New as it is, plenty of criticism has already been leveled at The First Templar, with many accusing it of ostensibly being a last generation title. It is rare gems such as these that prevent us from growing complacent in our expectation of contemporary games by proving all those classic pitfalls our favorite games have learned to avoid are still there, and it does this by falling in to every one of them. Thank God then for The First Templar, a game so poorly constructed it hardly warrants a complete review. A select handful require sonnets, arias, and rousing speeches the likes of which only the cast of the West Wing are capable of pulling off. This can be daunting as truly great games challenge your ability to genuinely do justice to their artistic merits and technical accomplishments. An agreement with the developers who slaved over the product that you promise to put the same amount of effort and thought in to your appraisal of it - whether that appraisal be favorable or not.
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